Animal Science Games for the Elementary Classroom

This file contains 8 fun classroom games to reinforce animal concepts such as animal groups, habitats, homes, movement, similarities and differences.

Games encourage body movement, teamwork, and recall of science information.

All games are fun ways to review information while building bonds of friendship amongst classmates. Enjoy!

Goals of the games

Animal Science Games for t Elementary School Grades ClassroomAnimal Habitats
Goal – Produce an animal name which lives in a given habitat.

Think Fast!
Goal – Categorize animals based on a variety of characteristics.

Are You Thinking What I’m Thinking?
Goal – Explain how an animal is like another animal.

It’s in the Bag
Goal – Group animals according to common characteristics.

When Dogs Fly!
Goal – Determine how different animals move from place to place.

Animal Syllables
Goal – Recognize animal names when given the name’s syllables.

Fish Talk
Goal – Learn the names of different kinds of fish.

Got Your Tail!
Goal – Review 5 animal group names.

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Squirrel Away 1-6 & 7-12 bundle!

Subitizing game for structuring numbers

Squirrel Away 1-6 & 7-12 bundle! Subitizing game for structuring numbersNow get both versions of our awesome subitizing dice game and save money!

“Can we play again – and again?”

This is an awesome game I use to help teach spatial patterns and subitizing while working on structuring numbers with my first-grade math intervention group. They love it!

With this product you also get the Kat and Squirrel story that goes with the game –
and Bonus!
Spanish language dice “covers”.
Roman numeral dice “covers”.
Squirrel Away Artwork
for both games!

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Squirrel Away – Subitizing Game for Structuring Numbers (1-6)

“Can we play again?”

This is an awesome game I use to help teach spatial patterns and subitizing while working on structuring numbers with my first-grade math intervention group. They love it! This is the 1-6 version. The 7-12 version will be coming soon.

Goals of the lesson

Squirrel Away Number Match 1-6 Game from Kat and SquirrelCCSS.Math.Content.K.CC.A.1
Count to 100 by ones and by tens.

CCSS.Math.Content.K.CC.B.4
Understand the relationship between numbers and quantities; connect counting to cardinality.

CCSS.Math.Content.K.CC.B.5
Count to answer “how many?” questions about as many as 20 things arranged in a line, a
rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a
number from 1-20, count out that many objects.

CCSS.Math.Content.1.NBT.A.1
Count to 120, starting at any number less than 120. In this range, read and write numerals
and represent a number of objects with a written numeral.

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Click here to check our Squirrel Away Dice game for numbers 7-12

 

The Dugout Dilemma – Physical Science Unit for Second Grade

Dugout Dilemma - Physical Science Unit for Second GradeThis is an interactive story with pauses after each ‘chapter’ to allow students and teachers time to plan, investigate, research, test materials, record observations, and make conclusions.

All lessons are introduced by a continuing story about Kat and Squirrel’s goofy adventures while at baseball practice. The lessons are aligned with the Next Generation Science Standards for second grade (see next page). And the lessons have been created by an experienced elementary teacher.

The timing will depend upon how long and how often you have science class, but would most likely take 2-3 weeks. This could also be integrated into the reading/language arts curriculum very easily with a few creative teacher additions.

Goals of the lesson

NGSS Aligned

2-PS1 Matter and Its Interactions

Students who demonstrate understanding can:

2-PS1-1. Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties.
[Clarification Statement: Observations could include color, texture, hardness, and flexibility. Patterns could include the similar properties that different materials share.]

2-PS1-2. Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.*
[Clarification Statement: Examples of properties could include, strength, flexibility, hardness, texture, and absorbency.] [Assessment Boundary: Assessment of quantitative measurements is limited to length.]

2-PS1-3. Make observations to construct an evidence-based account of how an object made of a small set of pieces can be disassembled and made into a new object. [Clarification Statement: Examples of pieces could include blocks, building bricks, or other assorted small objects.]

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Lesson- Cool the Lemonade (Missing Subtractend to 10)

Missing Subtractend to 10 (Cool the Lemonade) from Kat and SquirrelConcepts to Be Covered
Missing Subtractend to 10

Goals for the Lesson
K.OA Understanding subtraction as taking apart and taking from.

1.OA Represent and solve problems involving addition and subtraction. Add and subtract within 20. Work with addition and subtraction equations.

2.OA Represent and solve problems involving addition and subtraction. Add and subtract within 20.

Kat and Squirrel Story for the Lesson
Squirrel took orders around the neighborhood for lemonade including how many ice cubes each person wanted in the glass. Kat carefully counted ice cubes to match each order and filled the glasses with yummy lemonade. As Squirrel was starting to deliver the glasses her friends decided to help. Oh, no! They thought the ice cubes were nuts and took some out of each glass. Squirrel went back to the lemonade stand with the bad news. Squirrel wrote the total needed and how many cubes were left on each glass. Can you help Kat and Squirrel figure out how many ice cubes are needed in each glass?

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